Microsoft HoloLens SWOT Analysis
As quickly as technology is advancing, it was only a matter
of time before someone tried to directly integrate technology into reality. If
you’re confused by this, it’s okay, things will make sense in a moment.
Microsoft, through their HoloLens program, has taken the first leap of faith
into the new and booming virtual reality sector of the tech industry. HoloLens
is a tool which augments reality by embracing technology and specifically,
virtual reality, as a way to fully integrate our lives with “real world,
digital information.” The holograms which HoloLens uses to display this
information blends finite reality with the potentially boundless world of
virtual reality.
Microsoft HoloLens, as hardware, is very much like a pair a
snow goggles. Only, the lens is actually a screen which allows for the
holograms to be viewed. The headset wraps around the user’s head, ensuring that
as the user turns their head, the holograms and “real world” blend and synch
perfectly.
The HoloLens is useful both for work, and also leisure
applications. It is controlled via voice command so you can look cool and talk
to yourself! The promotional video showed how an engineer can actually interact
with space, essentially making it easier than ever, both from a monetary and
time commitment perspective, to innovate. It synchs with applications like
Skype, which allows collaboration to be easier than ever! I don’t want to
underplay how much this could help certain industries with high “Research and
Development” costs. This technology makes it incredibly easy to build, tear
down and rebuild as it is all a hologram and requires no investment or clean
up. Sadly, HoloLens is still in its development stages and there is no timeline
for its release as of late.
As the picture
above suggests, HoloLens will revolutionize how people are able to create and
innovate.
At this point I think that it is appropriate to explore some
of the more technical features of HoloLens which make it a very useful product.
First, as we discussed HoloLens will greatly reduce the capital and time necessary
for engineers and other technical workers to innovate. Second, HoloLens is
fully backed by Microsoft Windows 10 which means that it will be very easy to
integrate into homes as many already have Windows 10. In addition, being
supported by a company like Microsoft ensures readily available customer
service.
However, the HoloLens is not all awesomeness. For starters
it will cost $3000. This will reduce the number of Early Adapters of the product.
Additionally, based on initial reviews from beta-users, the HoloLens is
reportedly “bulky” and fits poorly as the weight is largely distributed in the front
of the headset. Both of these issues with the HoloLens may prevent adaption on
a large scale. Microsoft may need to rethink their design to increase comfort for
the user. As cool as it may be, if it hurts, people will not use it.
The HoloLens gives the virtual reality market opportunities to
grow by making VR a part of everyday life for people. On major opportunity which
HoloLens has is in the education system, particularly in technical schools or
medical schools where students are doing hands-on learning. In this environment,
HoloLens is extremely cost effective. Another opportunity for HoloLens is achieved
through its relationship with Microsoft. Because Microsoft is so large and well
respected, HoloLens has the opportunity to “partner” with many other companies
with varying applications. If HoloLens can continue to add applications like
Skype and maintain a marketplace for user app creation, then the opportunities are
honestly endless for a device like this.
HoloLens will hopefully not fail like Google Glass did. That
is one threat to its success. Essentially, Microsoft must make it more reliable
than Google made “Glass” if they want to reach enough people. In addition, Microsoft
will be facing a lot of competition and being the first one at market, while
often an advantage, could be risky. As augmented reality becomes more and more
valuable competition will increase and Microsoft needs to be careful with their
technology so as to maintain their advantage. Lastly, I think the main barrier
to my purchasing of the device, besides cost, would be the potential for motion
sickness that oftentimes accompanies VR devices. Combating that will be a huge
test for Microsoft.